Standard Die 1-6
Use the classic six-sided dice range.
Number Wheel
The Dice Wheel gives you a visual 1-6 roll without needing a physical die. Spin the wheel, watch it slow down, and use the selected number for games, classroom prompts, turns, or simple random choices.
Choose a template to quickly replace the wheel items. You can edit every option after loading it.
Use the classic six-sided dice range.
Spin possible totals for two standard dice.
Pick a movement number for simple board game play.
Use a visible dice roll for classroom prompts or teams.
Use a shorter four-option dice-style range.
Switch to a larger dice-style wheel for ten outcomes.
Follow these quick steps without changing your usual workflow.
The wheel opens with the six standard dice values already loaded, so you can spin right away.
Use templates for a standard die, two-dice totals, classroom rolls, board game turns, or a shorter 1-4 choice.
Press Spin and wait for the wheel to stop. The result modal shows the selected number clearly.
Move spaces, pick a prompt, choose a team, select a numbered task, or follow whatever rule your game uses.
Spin again for normal dice-style repeats, or use elimination mode if you want each number to appear only once.
Use the share option when another person needs the same dice wheel and range.
The default wheel matches a standard six-sided die with equal chances for every number.
The animated wheel is easier to show to a class, family, or game group than a hidden random number result.
You can switch to 1-4, 2-12, or 1-10 when the activity needs a different dice-style range.
Use the wheel on a phone, tablet, or desktop when dice are missing, noisy, or hard for everyone to see.
Spin for a movement number when you do not have a physical die nearby.
Match numbers 1-6 to questions, teams, stations, reading tasks, or review activities.
Assign each number to a quick prompt and let the dice wheel choose what happens next.
Use the number to choose a seat, row, group, or player when a small random range is enough.
Make a dice roll visible for younger players or remote family game nights.
Link numbers to exercises, spelling words, math questions, or speaking tasks.
Load the 2-12 template when your activity is based on possible totals from two dice.
Use the wheel any time you need one number from a small set without building a custom list.
A Dice Wheel is a visual version of a simple dice roller. Instead of instantly showing a number, it displays the values on a wheel and lands on one result after a spin.
The default setup uses numbers 1 through 6, matching a standard six-sided die. That makes it useful for games, classrooms, quick picks, and any small activity where a visible result matters.
The general Random Number Wheel is best when you want to set any minimum, maximum, and step. The Dice Wheel is more focused because it opens directly with a 1-6 range.
You can still change the range if needed, but the page is designed for people who want a dice-style result right away.
A physical die is fast, but it can be hard for a group to see. A wheel makes the roll visible on a shared screen and turns the result into a small moment.
This is useful in classrooms, online meetings, family games, and activities where everyone should trust that the result was random.
Keep the default 1-6 range when you want a normal die. Use 2-12 only when your activity treats totals as labels rather than exact dice probability.
For classroom activities, write the meaning of each number before spinning. The dice wheel works best when every number already has a clear action.
It serves the same basic purpose, but it shows the possible values on a wheel and reveals the result with a visible spin.